Team
Work on your apps together. Everyone signs in with their own passkey, and everything they do appears in Activity with their name.
Roles
| Role | Can |
|---|---|
| Member | Deploy and manage every app, database, and domain of the team |
| Owner | Everything a member can, and invite and remove people |
Invite someone
Owners open Members in the dashboard, or run deplane team invite colleague@company.com. Deplane gives you a link to send them yourself. It works once, only for that address, for 7 days. When they open it and press Join, they set up a passkey and are in the team.
Revoke an unused invitation from the same page. Removing a member stops their access to the team right away and revokes their tokens for it.
Your plan sets how many people a team can have, counting open invitations: 1 on Free and Hobby, 10 on Pro, unlimited on Team and Enterprise. An invitation over that is refused with limit_members. A team moved to a smaller plan keeps its members.
People in more than one team
One account can be in several teams, each with its own role. Each team's plan covers its own apps; being in another team costs nothing extra, and you count as one member in each team's limit.
- Joining with an account you already have. Invite the address like any other. When they open the link, they sign in with their own passkey, then open the link again and press Join. The link alone never signs anyone in to an existing account, and an invitation for one address cannot be used by an account with another.
- Switching in the dashboard. People in two or more teams pick a team from the menu at the top of the sidebar. Each browser keeps its own choice; a new sign-in starts in the team you used last.
- Switching in the CLI. Log in once per team:
deplane login --team SLUG(the approval page also lets you pick).deplane teamslists your teams and which have a login on this computer;deplane team switch SLUGsets the default;--team SLUGorDEPLANE_TEAM=SLUGpicks one for a single command. - Tokens work in one team. A CLI login, CI token, agent token or AI-tool connection works only in the team it was made for.
- Leaving. Press Leave team on the Members page, or run
deplane team leave. Your tokens for that team stop working at once; your other teams are not affected. A team's last owner cannot leave: make someone else an owner first.
Single sign-on
On Enterprise, owners can let staff sign in through the company's identity provider, and make that the only way in. See Single sign-on.
This page is also available as Markdown. AI agents can start at /llms.txt.